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{"id":128,"date":"2015-05-10T14:03:14","date_gmt":"2015-05-10T13:03:14","guid":{"rendered":"http:\/\/www.letsbeinventive.co.uk\/?p=128"},"modified":"2016-04-04T22:32:02","modified_gmt":"2016-04-04T21:32:02","slug":"transport-tycoon-a-game-to-teach-settlement-growth","status":"publish","type":"post","link":"http:\/\/www.letsbeinventive.co.uk\/2015\/05\/10\/transport-tycoon-a-game-to-teach-settlement-growth\/","title":{"rendered":"Transport Tycoon: A game to teach settlement growth?"},"content":{"rendered":"
Many years ago, when computers were great big white boxes that made a lot of noise, and getting on the internet meant that you had to sacrifice the house phone line, there was a game called ‘Transport Tycoon’. It came on two floppy disks (or a CD ROM if you were lucky).<\/p>\n
The point of the game was to build a transport empire and make more money than your opponents. As a result of increased transport links, towns and industry began to grow around your world. I have long thought of this as good way to teach settlement and industry growth, and in particular the role of transport.<\/p>\n
The clever guys at ‘Epic Port’<\/a> have now created an online version of the game. As we get to the end of the year, I might just give it a go. Il be sure to put the results on here.<\/p>\n